AI Insights · Timothy · January 2022
Top 5 2D Realistic Games on iOS in Ukraine: Q4 2021 Performance
Discover the performance trends of the top 5 2D realistic games on iOS in Ukraine during Q4 2021, including weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 2D realistic games on iOS in Ukraine showcased varying trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into these metrics.
Game of Sultans saw its weekly revenue peak at approximately $8.7K in late October, with a general upward trend early in the quarter, and a dip to around $5K by the end of November. Weekly downloads fluctuated, hitting a high of 787 in the last week of December. Active users started at 8.1K in late September, experienced a dip to 6.1K by the end of November, and rose again to 7.5K by the end of the year.
Game of Thrones: Conquest ™ experienced a significant peak in weekly revenue, reaching about $13K in the last week of October. Downloads remained relatively low throughout the quarter, peaking at 81 in mid-November. Active users showed some fluctuation, starting at 1.3K in late September, dipping to 953 in mid-December, and ending at 1K by the end of the quarter.
Last Shelter: Survival had a notable increase in weekly revenue, peaking at around $7.3K in late November and early December. Weekly downloads were minimal but saw a significant rise to 81 in the final week of December. Active users started at 947 in late September, dropped to 674 by the end of November, and climbed back to 829 by the end of December.
Rise of Castles: Fire and War saw weekly revenue peaking at around $4.9K in mid-December. Downloads were stable, with a high of 1.1K in mid-October and another peak of 1K in mid-December. Active users remained relatively consistent, starting at 3.8K in late September and ending at 3.9K by the end of December.
Lastly, The Grand Mafia showed a significant rise in weekly revenue, reaching around $6.5K in early December. Downloads peaked at 1.6K in late September and early December. Active users started at 7.7K in late September, fluctuated throughout the quarter, and ended at 5.9K by the end of December.
For more in-depth insights and data, visit Sensor Tower.